Intland's free requirements, development and test management hosting.
This server hosts 110,000+ users on the cloud!
Sound problems in Suneal Thorpe when transitioning into/out of merchant buildings#436195/v3
more
Tags:  not added yet

Sound problems in Suneal Thorpe when transitioning into/out of merchant buildings[BUG-436195]

Tracker: Bugs Priority: NormalNormal Assigned to: --
Submitted by: mrtizmo Jan 13, 2015 20:31 Status: Unconfirmed Modified by: Hamlet May 29, 2015 20:45
Category: Area Build Severity: Trivial Resolution: --
Server: Wilderness
Relations
Loading...
Description
This is something that has been a problem for many years, but I am just now remembering to log a bug.

In Suneal Thorpe when my PC enters any of the merchant's buildings something happens to the sound in my NWN client, such that it starts screeching. It does this for about 30 seconds and then all sound stops. Once the problem is triggered, it does this at every transition (door or area). Enter a door, screech, no sound. Exit a door, screech, no sound. Transition out of Suneal Thorpe, screech, no sound. This problem does not stop until I exit the NWN client and start over. I have not experienced this in any other location on Avlis.

I am using the Linux NWN client, in case that matters.

Details
Comments & Attachments (1)
Associations (0)
Children (0)
References (0)
History (3)
Baselines (0)
All (3)

with status and due   Customize
Nothing found to display.